Against all odds, 'Doom' not only works in VR — it's lots of fun, too

TwitterFacebook

Doom VFR really shouldn’t be a thing, but virtual reality early adopters can be glad that it is.

Here’s the issue: Doom is a very fast-moving first-person shooter, but first-person VR experiences tend to fall apart when the pace is too quick. Your brain goes haywire as it tries to reconcile your motionless body IRL with your sprinting virtual self. Motion sickness often follows.

You can see the problem here, right? It’s hard to gun down an army of hellspawned demons when sprinting in to finish off just one of them threatens to leave you hurling all over the floor. Read more…

More about Entertainment, Gaming, Virtual Reality, Doom, and Bethesda Softworks

About the Author

kellhub
Kelly is a shy and lifestyle blogger addicted to new things, a die hard ManUtd fan, loves music and a good dancer but also a terrible singer .......winks.........

Be the first to comment on "Against all odds, 'Doom' not only works in VR — it's lots of fun, too"

Leave a comment

Your email address will not be published.


*